Let's begin with Minion Waves! When you want to clear a minion wave, the most optimal way to do it is to kill the Archer minions first - they deal more damage than the melee minions while having less health. But there are ways to optimize it, so here are some pictures pointing out priority order, but remember to adapt depending on situations, and if you can damage everything at the same time, priority order won't matter as much. You can damage minions, structures, mercenaries, monsters. PvE (Player vs Environment) includes everything you can damage that is not an enemy hero or a summon (which is an extension of an enemy hero). Now that you know how to Stutter Step and use it at all time, let's learn which things you should damage first! It is not required to play the game overall, only some heroes have use for it, which will be talked upon in said heroes' guides. Now accept those settings, there will be 1 Unbound key: the "Selection" key. It is highly recomended to play with Quick Cast On, and to later customize some heroes' abilities to be On Release! When an ability is set to "On Release", pressing the key will let you preview the skill (unless it's instant), right clicking will let you cancel it if needed, and releasing the key will trigger the ability. When Quick Cast is enabled, pressing a key will instantly trigger your abilities instead of having to click again to trigger abilities. Since we're in the "Hotkeys" section, get down to "Quick Cast Settings" and turn them on. ![]() This will help you with a very important mechanic called Stutter Stepping, which now only requires input from your mouse instead of using your keyboard too much. Everything else is fine (don't worry if your settings don't look the same as mine, I play on an AZERTY keyboard lmao) Go into the "Hotkeys" panel settings, and change the "Attack" from "A" to "Left Mouse Button". First things first, the basic game settings are all wrong for optimal play, let's twist those a bit!
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